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Post by Darrla Blackmoon on Oct 13, 2009 12:30:27 GMT -6
There are many different types of consent within the role play world. For those who are new to this whole role playing thing, I thought this might help.
Consent
The term "consent" refers to players' "veto power" over what happens to their player characters. Often referred to in the rolling roleplay community as "orthodox", "unorthodox", and "hybrid".
Levels of consent might be:
Non-consent: This does not necessarily mean that they use a traditional role-playing game system: it could just be that consequences are enforced based on a "common sense" basis, e.g, if several Bree watchers go to seize a character, even without dice rolls, an administrator might say that the only reasonable outcome is that the character is brought into custody. Or, if there is such a system, this means that the results of system calculations are final.
Limited consent: Usually, this would be control over the character's death. A setting might strictly enforce In Character consequences, with or without a system, but allow the player an 'out' to avoid character death. For example, if it is decided that the character was mortally wounded, it might be allowable to alter in-game reality just slightly and instead have the character suffer only a serious wound.
Consent: Nothing can happen to a character without the player's approval.
Most RPGs have limited consent, allowing game masters some leeway if the player asks for it (in fact, almost total leeway, though this may destroy the believability of the scenario).
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